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Fun homebrew races 5e10/23/2023 Reach makes it easy to compete with largerĬreatures or attack smaller foes at a distance, and Sneaky allows you to be an Surprise Attack is hard to use unless you investĮnough in Dexterity that you can easily surprise your enemies.Īn obvious benefit for a barbarian, and it’s not as good as Constitution, but Offset the drawback of Reckless Attack by remaining far enough away thatĮnemies can’t attack you. Make sense for the Barbarian, but if you can make it work you may be able to Long-limbed may not be as useful for the BarbarianĪs it is for some other classes because hit-and-run tactics generally don’t Something, so your turn 1 damage can be phenomenal.ĭarkvision, and one skill. The Barbarian’s Danger Sense makes Surprise Attack a little easier to use reliably, and with Reckless Attack you can almost guarantee that you’ll hit unless you’re using Great Weapon Master or Bugbearīarbarians can often manage a bit of Dexterity to make Stealth work, and both Darkvision and proficiency in Stealth support that tactic. The damage and condition resistances and immunities are great on any martial character, and Built for Success is always great. Rush into melee with as many enemies as you can, turn it on while raging, and rack up that extra damage. Radiant Consumption is the obvious choice here. If you want to fly, go for the WingedĪarakocra’s abilities don’t work well for a Barbarian. You’reĪlso limited to light armor, so you’ll likely want to rely on Unarmoredĭefense, which won’t match medium armor until you’re high level and have spent Than for other classes since the Barbarian is so locked into melee. However, flight speed and ability increases are all that theĪarakocra offers, and flight is less tactically-impactful for the Barbarian The updated Aarakocra loses their uniquely high speed and gains some innate spellcasting that’s still unappealing even if you’re not raging.Įven if you never get far off the ground the Aarakocra’s 50-foot speed isĮxcellent for getting into melee quickly, and Fast Movement will raise it toĦ0 feet. Which might otherwise welcome any and all races. Consult yourĭM about which races are welcome in your game, as not all settings areĪppropriate to every setting or even to specific campaigns within a setting Keep in mind that not all races will be available in every game. Table of Contentsįilter controls are loading. If you can get some utility spells that may be worthwhile.Īfter reading this handbook, I encourage you to read our Barbarian Handbook. Innate Spellcasting intended to be used in combat is a poor choice because you can’t cast spells or concentrate on spells while raging. Additional skill proficiencies will help you stay useful outside of combat, though Primal Knowledge should give you enough if you’re using Optional Class Features. Darkvision is great since the Barbarian can’t cast spells to get it. ![]() Damage resistances are great, move speed is nice, and other traits which complement the Barbarian’s usual tactics can be very helpful. ![]() If you’re planning to use a shield or play Path of the Beast, size is less important.īeyond those core requirements, look for traits which solve problems for the Barbarian. ![]() ![]() Since most barbarians opt for large two-handed weapons, medium size is a good idea because small characters will suffer Disadvantage to use heavy weapons like greataxes. Medium size can also be important for barbarians. Even with damage resistances from rage, you still need those extra hit points. Bonuses to Constitution are also important since the Barbarian’s AC is typically much worse than that of other front-line Defenders like the Fighter or the Paladin, and Reckless Attack compounds that challenge. Barbarians run on Strength, so a Strength increase is your first priority.
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